Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Performer (Entertainer). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Offered job by a patron. Now owe him a favor. |
2 |
22 |
Became a Scout (Explorer). |
2 |
26 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
26 |
Failed to qualify for Worker (Citizen). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Switched to Scout (Surveyor) with previous rank. |
3 |
30 |
When dealing with an alien race, Christy Lette botch an opportunity to gather extra intelligence about them. |
3 |
30 |
Psychologically damaged by Christy Lette's time in the scouts. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
32 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
32 |
Failed to qualify for Broker (Merchant). |
5 |
32 |
Returned to Drifter (Scavenger). |
5 |
33 |
Find an Alien Artifact. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
37 |
Find valuable salvage. |
6 |
40 |
Forced to muster out. |
7 |
40 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
44 |
Bankrupted by a rival. Gain the other trader as a Rival. |