Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
Moved to a new world. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Voluntarily left Thief |
2 |
22 |
Became a Merchant (Broker). |
2 |
25 |
Claribel McRae's business or ship thrives. |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
Claribel McRae's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
30 |
Became a Scholar (Scientist). |
4 |
34 |
A new romantic starts. Gain an Ally. |
5 |
34 |
Voluntarily left Scientist |
5 |
34 |
Failed to qualify for Explorer (Scout). |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
35 |
Claribel McRae do not know what happened to Claribel McRae. There is a gap in Claribel McRae's memory. |
6 |
35 |
Became a Entertainer (Artist). |
6 |
37 |
Contact with Government. |
6 |
39 |
Promoted to Entertainer (Artist) rank 1. |
7 |
39 |
Continued as Entertainer (Artist). |
7 |
40 |
Victim of a crime |
7 |
43 |
Promoted to Entertainer (Artist) rank 2. |