Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Severely injured. Owe 10,000 for medical bills. |
2 |
20 |
Became a Merchant (Free Trader). |
2 |
24 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
24 |
Continued as Merchant (Free Trader). |
3 |
26 |
Imperial trade restrictions force Clarissa Warren out of business. |
4 |
26 |
Became a Entertainer (Performer). |
4 |
30 |
One of Clarissa Warren's pieces of art is stolen, and the investigation brings Clarissa Warren into the criminal underworld. |
4 |
30 |
Forced to continue current assignment. |
4 |
30 |
Promoted to Entertainer (Performer) rank 1. |
5 |
30 |
Continued as Entertainer (Performer). |
5 |
31 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
5 |
34 |
Promoted to Entertainer (Performer) rank 2. |
6 |
34 |
Continued as Entertainer (Performer). |
6 |
38 |
Join homeworld’s celebrity circles |
6 |
38 |
Gain a contact |
6 |
38 |
Promoted to Entertainer (Performer) rank 3. |
7 |
38 |
Voluntarily left Performer |
7 |
38 |
Failed to qualify for Field Researcher (Scholar). |
7 |
38 |
Became a Drifter (Barbarian). |
7 |
42 |
Betrayed by a friend. One of Clarissa Warren's Contacts or Allies betrays Clarissa Warren, ending Clarissa Warren's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
42 |
Failed to qualify for Broker (Merchant). |
8 |
42 |
Switched to Drifter (Scavenger). |
8 |
43 |
Lightly injured, no permanent damage. Fully recovered. |