Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
22 |
Failed to qualify for Infantry (Army). |
2 |
22 |
Became a Drifter (Scavenger). |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
29 |
Returned to Merchant (Free Trader). |
4 |
33 |
Given advanced training in a specialist field |
4 |
33 |
Forced to continue current assignment. |
4 |
33 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
33 |
Continued as Merchant (Free Trader). |
5 |
35 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
35 |
Failed to qualify for Law Enforcement (Agent). |
6 |
35 |
Switched to Drifter (Wanderer). |
6 |
39 |
Find an Alien Artifact. |
6 |
39 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
43 |
Contact with Government. |
7 |
43 |
Promoted to Drifter (Wanderer) rank 2. |