Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Courier (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Clora Doolan's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
20 |
Became a Scholar (Physician). |
2 |
23 |
Advanced training in a specialist field. |
2 |
24 |
Promoted to Scholar (Physician) rank 1. |
3 |
24 |
Continued as Scholar (Physician). |
3 |
25 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
3 |
28 |
Promoted to Scholar (Physician) rank 2. |
4 |
28 |
Continued as Scholar (Physician). |
4 |
29 |
Assigned to work on a secret project for a patron or organisation. |
4 |
32 |
Promoted to Scholar (Physician) rank 3. |
5 |
32 |
Continued as Scholar (Physician). |
5 |
33 |
Win a prestigious prize for Clora Doolan's work. |
5 |
36 |
Forced to continue current assignment. |
5 |
36 |
Promoted to Scholar (Physician) rank 4. |
6 |
36 |
Continued as Scholar (Physician). |
6 |
40 |
Entangled in a bureaucratic or legal morass that distracts Clora Doolan from Clora Doolan's work. |
7 |
40 |
Continued as Scholar (Physician). |
7 |
42 |
Entangled in a bureaucratic or legal morass that distracts Clora Doolan from Clora Doolan's work. |
7 |
44 |
Promoted to Scholar (Physician) rank 5. |