Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
19 |
Widely recognized. |
1 |
20 |
Dropped out of military academy. |
2 |
20 |
Became a Merchant (Free Trader). |
2 |
24 |
A sudden war destroys Connie Priest's trade routes and contacts, forcing Connie Priest to flee that region of space. |
2 |
24 |
Gain rebels as Enemy |
3 |
24 |
Failed to qualify for Line/Crew (Navy). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Scout (Courier). |
3 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
28 |
Continued as Scout (Courier). |
4 |
30 |
Psychologically damaged by Connie Priest's time in the scouts. |
5 |
30 |
Became a Navy (Flight) with the new title Crewman. |
5 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
34 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
6 |
34 |
Continued as Navy (Flight). |
6 |
38 |
Connie Priest foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
38 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
7 |
38 |
Continued as Navy (Flight). |
7 |
42 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
8 |
42 |
Failed to qualify for Intelligence (Agent). |
8 |
42 |
Became a Drifter (Scavenger). |
8 |
46 |
Connie Priest do not know what happened to Connie Priest. There is a gap in Connie Priest's memory. |
8 |
46 |
Forced to muster out. |