Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
A good deal ensures Coral Carrington is living the high life for a few years. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
28 |
Embroiled in legal trouble. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Scout (Explorer). |
4 |
31 |
Nearly killed. Owe 15,000 for medical bills. |
5 |
31 |
Failed to qualify for Merchant Academy. |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
Make an unexpected connection outside Coral Carrington's normal circles. Gain a Contact. |
5 |
35 |
Forced to continue current assignment. |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
A new romantic starts. Gain an Ally. |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
A sudden war destroys Coral Carrington's trade routes and contacts, forcing Coral Carrington to flee that region of space. |
7 |
42 |
Gain rebels as Enemy |
8 |
42 |
Became a Drifter (Barbarian). |
8 |
43 |
Nearly killed. Owe 22,500 for medical bills. |
9 |
43 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
43 |
Retired at age 43. |