Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Betrayed by a friend. One of Dana Lobb's Contacts or Allies betrays Dana Lobb, ending Dana Lobb's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Failed to qualify for Physician (Scholar). |
2 |
20 |
Switched to Drifter (Wanderer). |
2 |
21 |
Suffer from a life-threatening illness. |
3 |
21 |
Failed to qualify for Broker (Merchant). |
3 |
21 |
Submitted to the draft. |
3 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
22 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
25 |
Continued as Agent (Law Enforcement). |
4 |
27 |
Dana Lobb's work ends up coming home with Dana Lobb, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
27 |
Failed to qualify for Free Trader (Merchant). |
5 |
27 |
Switched to Drifter (Scavenger). |
5 |
30 |
Betrayed by a friend. One of Dana Lobb's Contacts or Allies betrays Dana Lobb, ending Dana Lobb's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
34 |
Dana Lobb aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
34 |
Returned to Drifter (Scavenger). |
7 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
38 |
Continued as Drifter (Scavenger). |
8 |
40 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
40 |
Returned to Believer (Holy Warrior). |
9 |
43 |
Dana Lobb aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |