Deanna Clubb  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 46 F 1 (-2) 7 (0) 5 (-1) 6 (0) 11 (1) 8 (0)1756B8
Sleazy, Despairing, Perseverant
 
Skills
Admin 0
Advocate 1
Art (Presentation) 0
Broker 0
Diplomat 0
Drive (Wheel) 1
Electronics 0
Gambler 1
Leadership 0
Mechanic 1
Seafarer 0
Steward 0
Streetwise 2
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Corporate 01
Navy Line/Crew Crewman02
Entertainer Performer 24
 
Name Type Affinity Enmity Power Influence Species
Joanne Cumming Ally 3 0 0 3 Sylean (F/22)
 
Term Age History
1 18 Became a Citizen (Corporate).
1 19 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
2 19 Became a Navy (Line/Crew) with the new title Crewman.
2 21 Commanding officer takes an interest in Deanna Clubb's career.
3 23 Continued as Navy (Line/Crew).
3 27 Deanna Clubb join a gambling circle on board.
4 27 Voluntarily left Line/Crew
4 27 Became a Entertainer (Performer).
4 29 Gain a patron in the arts. Gain an Ally
4 31 Promoted to Entertainer (Performer) rank 1.
5 31 Continued as Entertainer (Performer).
5 32 Public opinion turns on Deanna Clubb.
6 35 Continued as Entertainer (Performer).
6 39 Invited to take part in a controversial event or exhibition that improves Deanna Clubb's social standing.
7 39 Continued as Entertainer (Performer).
7 41 Gained a contact.
7 43 Promoted to Entertainer (Performer) rank 2.
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