Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Betrayed by a friend. One of Debbie Spice's Contacts or Allies betrays Debbie Spice, ending Debbie Spice's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Became a Scout (Surveyor). |
2 |
24 |
Debbie Spice's ship is damaged, and Debbie Spice have to hitch-hike Debbie Spice's way back across the stars to the nearest scout base. |
2 |
24 |
Gain 6 Contacts. Gain 3 Enemies. |
3 |
24 |
Failed to qualify for Thief (Rogue). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
28 |
Debbie Spice foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
28 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
28 |
Continued as Navy (Engineer/Gunner). |
4 |
29 |
Scarred. Fully recovered. |
5 |
29 |
Failed to qualify for Worker (Citizen). |
5 |
29 |
Switched to Drifter (Wanderer). |
5 |
32 |
Find valuable salvage. |
5 |
33 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
33 |
Continued as Drifter (Wanderer). |
6 |
36 |
Nearly killed. Owe 6,250 for medical bills. |
7 |
36 |
Failed to qualify for Field Researcher (Scholar). |
7 |
36 |
Switched to Drifter (Scavenger). |
7 |
39 |
Find valuable salvage. |
8 |
40 |
Continued as Drifter (Scavenger). |
8 |
44 |
Amnesia. |