Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
20 |
Dixie Ellis refused an offer of inducements to betray Dixie Ellis's faith. Gain 2 enemies. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
25 |
Dixie Ellis secretly provide religious rites for a dying leader or noble, although they do not share Dixie Ellis's faith. Gain an Ally in the family and a Rival who disagrees with Dixie Ellis's choice. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
30 |
Dixie Ellis aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
4 |
30 |
Became a Scholar (Physician). |
4 |
34 |
Entangled in a bureaucratic or legal morass that distracts Dixie Ellis from Dixie Ellis's work. |
4 |
34 |
Promoted to Scholar (Physician) rank 1. |
5 |
34 |
Continued as Scholar (Physician). |
5 |
38 |
A new romantic starts. Gain an Ally. |
5 |
38 |
Promoted to Scholar (Physician) rank 2. |
6 |
38 |
Voluntarily left Physician |
6 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
45 |
Make an unexpected connection outside Dixie Ellis's normal circles. Gain a Contact. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |