Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Expand the field of Art, but gain a Rival in Dulcie Watts's former tutor. |
1 |
22 |
Graduated. Gain an rival who is upset that Dulcie Watts left the community. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Make an unexpected connection outside Dulcie Watts's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
A sudden war destroys Dulcie Watts's trade routes and contacts, forcing Dulcie Watts to flee that region of space. |
3 |
27 |
Gain rebels as Enemy |
4 |
27 |
Became a Psion (Wild Talent). |
4 |
30 |
Advanced training in a specialist field. |
4 |
31 |
Promoted to Psion (Wild Talent) rank 1 with the new title Survivor. |
5 |
31 |
Continued as Psion (Wild Talent). |
5 |
33 |
Moved to a new world. |
6 |
35 |
Voluntarily left Wild Talent |
6 |
35 |
Became a Scholar (Scientist). |
6 |
38 |
Good fortune |
6 |
39 |
Promoted to Scholar (Scientist) rank 1. |
7 |
39 |
Continued as Scholar (Scientist). |
7 |
40 |
Make a breakthrough in Dulcie Watts's field. |
7 |
43 |
Promoted to Scholar (Scientist) rank 2. |