Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Journalist (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Befriend a useful ally in one sphere. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Make an unexpected connection outside Dushumkar Lair's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Dushumkar Lair's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
30 |
Became a Agent (Corporate Agent). |
4 |
31 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
31 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
33 |
Dushumkar Lair aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
33 |
Failed to qualify for Free Trader (Merchant). |
6 |
33 |
Became a Drifter (Scavenger). |
6 |
37 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
37 |
Continued as Drifter (Scavenger). |
7 |
39 |
Attacked by enemies that Dushumkar Lair easily defeat. |
7 |
39 |
Gain Enemy if Dushumkar Lair don't already have one. |
7 |
41 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
41 |
Continued as Drifter (Scavenger). |
8 |
44 |
Dushumkar Lair do not know what happened to Dushumkar Lair. There is a gap in Dushumkar Lair's memory. |