Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Become leader in social movement. |
1 |
20 |
Gain an Ally and an Enemy. |
1 |
26 |
Left the colonies. |
2 |
26 |
Became a Entertainer (Performer). |
2 |
27 |
Find an Alien Artifact. |
3 |
30 |
Continued as Entertainer (Performer). |
3 |
31 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
3 |
34 |
Forced to muster out. |
4 |
34 |
Failed to qualify for Corporate Agent (Agent). |
4 |
34 |
Became a Drifter (Wanderer). |
4 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
38 |
Continued as Drifter (Wanderer). |
5 |
42 |
Suffer from a life-threatening illness. |
6 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
44 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
46 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |