Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Eliza McDonaugh's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
25 |
Became a Merchant (Broker). |
3 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
29 |
Continued as Merchant (Broker). |
4 |
33 |
Promoted to Merchant (Broker) rank 1. |
5 |
33 |
Continued as Merchant (Broker). |
5 |
35 |
Lost eye or limb. Fully recovered. |
6 |
37 |
Voluntarily left Broker |
6 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
38 |
Eliza McDonaugh come into conflict with a splinter group Eliza McDonaugh's own religion which maintains Eliza McDonaugh's version is the wrong one. Gain 1 Rivals. |
7 |
38 |
Switched to Drifter (Scavenger). |
7 |
41 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
8 |
41 |
Returned to Believer (Missionary/Humanitarian). |
8 |
45 |
Eliza McDonaugh come into conflict with a splinter group Eliza McDonaugh's own religion which maintains Eliza McDonaugh's version is the wrong one. Gain 1 Rivals. |