Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
2 |
22 |
Continued as Merchant (Broker). |
2 |
26 |
Imperial trade restrictions force Elvera Simpson out of business. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
30 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
4 |
30 |
Failed to qualify for Field Researcher (Scholar). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
32 |
Betrayed by a friend. One of Elvera Simpson's Contacts or Allies betrays Elvera Simpson, ending Elvera Simpson's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Attacked by enemies and injured. |
5 |
38 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
38 |
Gain Enemy if Elvera Simpson don't already have one. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
39 |
Drafted into Flight |
7 |
42 |
Became a Navy (Flight) with the new title Crewman. |
7 |
43 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |