Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Enid Clarke's ship is damaged, and Enid Clarke have to hitch-hike Enid Clarke's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 6 Contacts. Gain 1 Enemies. |
2 |
19 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
22 |
Enid Clarke accepted an offer of inducements to betray Enid Clarke's faith. Gain 50,000 in cash. |
2 |
23 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
23 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
25 |
Enid Clarke join a gambling circle on board. |
4 |
27 |
Continued as Navy (Line/Crew). |
4 |
30 |
Nearly killed. Owe 8,750 for medical bills. |
5 |
30 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
5 |
33 |
Enid Clarke aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
33 |
Became a Drifter (Scavenger). |
6 |
36 |
Suffer from a life-threatening illness. |
7 |
36 |
Failed to qualify for Merchant Academy. |
7 |
36 |
Submitted to the draft. |
7 |
36 |
Switched to Scout (Surveyor) with previous rank. |
7 |
37 |
Enid Clarke's ship is damaged, and Enid Clarke have to hitch-hike Enid Clarke's way back across the stars to the nearest scout base. |
7 |
37 |
Gain 1 Contacts. Gain 3 Enemies. |
8 |
37 |
Returned to Believer (Holy Warrior). |
8 |
39 |
Enid Clarke have been following false teachings! |
9 |
39 |
Returned to Drifter (Scavenger). |
9 |
42 |
Enid Clarke do not know what happened to Enid Clarke. There is a gap in Enid Clarke's memory. |
10 |
42 |
Failed to qualify for Merchant Academy. |
10 |
42 |
Continued as Drifter (Scavenger). |
10 |
43 |
Nearly killed. Owe 20,000 for medical bills. |
11 |
43 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
43 |
Retired at age 43. |