Project Worker Ernestine Read  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 46 F 2 (-2) 5 (-1) 3 (-1) 7 (0) 5 (-1) 8 (0)253758
Cunning, Cheerful
 
Skills
Admin 0
Advocate 0
Art (Creative) 0
Athletics (Dexterity) 1
Broker 0
Diplomat 0
Electronics (Computers) 1
Flyer 0
Jack-of-All-Trades 3
Leadership 0
Mechanic 1
Persuade 0
Recon 1
Stealth 1
Streetwise 1
Survival 2
CareerAssignmentTitleRankTerms
Citizen Corporate 01
Agent Law Enforcement Rookie01
Citizen Colonist Settler23
Drifter Wanderer 03
Believer Missionary/Humanitarian Project Worker11
 
Name Type Affinity Enmity Power Influence Species
Luetta Fisher Contact 3 1 6 1 Humaniti (F/35)
Madge Willis Rival 1 1 3 0 Humaniti (F/50)
Eura Nicol Enemy 6 2 4 1 Humaniti (F/24)
reconciliation.
Aubrey Candy Enemy 0 3 2 1 Humaniti (F/66)
Ghaen Aerrgngarr Enemy 1 3 2 4 Vargr, Imperium (F/63)
Ghaen Aerrgngarr gained influence with the character’s assistance.
Grayce Peaton Enemy 0 5 3 1 Sylean (F/74)
Very bad falling out.
Era Rand Enemy 0 4 0 2 Irhadre (F/27)
Era Rand was ruined by misfortune caused by the character.
 
Term Age History
1 18 Became a Citizen (Corporate).
1 19 A revolution, attack or other unusual event throws Ernestine Read's life into chaos, forcing Ernestine Read to leave the planet.
2 19 Failed to qualify for Intelligence (Agent).
2 19 Submitted to the draft.
2 19 Became a Agent (Law Enforcement) with the new title Rookie.
2 20 Injured. Fully recovered. Owe 2,500 for medical bills.
3 20 Switched to Citizen (Colonist).
3 23 Ernestine Read learn something Ernestine Read should not have – a corporate secret, a political scandal – which Ernestine Read can profit from illegally.
3 23 Gain a criminal contact.
3 24 Promoted to Citizen (Colonist) rank 1.
4 24 Continued as Citizen (Colonist).
4 27 Ernestine Read is rewarded for Ernestine Read's diligence or cunning.
4 28 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
5 28 Continued as Citizen (Colonist).
5 29 A revolution, attack or other unusual event throws Ernestine Read's life into chaos, forcing Ernestine Read to leave the planet.
6 29 Became a Drifter (Wanderer).
7 33 Continued as Drifter (Wanderer).
7 34 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
8 37 Continued as Drifter (Wanderer).
8 41 Ernestine Read do not know what happened to Ernestine Read. There is a gap in Ernestine Read's memory.
9 41 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 43 Ernestine Read refused an offer of inducements to betray Ernestine Read's faith. Gain 5 enemies.
9 45 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
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