Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Become leader in social movement. |
1 |
21 |
Gain an Ally and an Enemy. |
1 |
25 |
Left the colonies. |
2 |
25 |
Failed to qualify for Explorer (Scout). |
2 |
25 |
Submitted to the draft. |
2 |
25 |
Became a Army (Cavalry) with the new title Private. |
2 |
27 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
3 |
27 |
Became a Rogue (Thief). |
3 |
30 |
Scarred. Owe 2,500 for medical bills. |
4 |
30 |
Failed to qualify for Surveyor (Scout). |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
34 |
Forced to muster out. |
5 |
34 |
Aging Crisis. Owe 10,000 for medical bills. |
5 |
34 |
Retired at age 34. |
5 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
37 |
Errdzongzourr Kfudzdhadh aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
37 |
Retired. |
6 |
39 |
A new romantic starts. Gain an Ally. |
7 |
43 |
Find Ancient Technology. |
8 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |