Etta Steeves  

Species Age Sex Str Dex End Int Edu SocUPP
Florian 46 F 1 (-2) 6 (0) 5 (-1) 5 (-1) 9 (1) 3 (-1)165593
Persecuted, Obsequious, Tense
 
Skills
Animals 0
Athletics 0
Broker 0
Carouse 0
Deception 1
Drive 0
Electronics 0
Gambler 1
Language 0
Mechanic 1
Persuade 1
Profession (Worker/Hydroponics) 1
Steward 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman14
Drifter Wanderer 13
 
Term Age History
1 18 Failed to qualify for University.
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 22 Embroiled in legal trouble.
2 22 Continued as Merchant (Merchant Marine).
2 23 Embroiled in legal trouble.
3 26 Continued as Merchant (Merchant Marine).
3 28 Risk Etta Steeves 's fortune on a possibility lucrative deal and win.
3 30 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 30 Continued as Merchant (Merchant Marine).
4 31 A good deal ensures Etta Steeves is living the high life for a few years.
4 34 Forced to muster out.
5 34 Failed to qualify for Colonist (Citizen).
5 34 Became a Drifter (Wanderer).
5 37 Birth or Death involving a family member or close friend.
5 38 Promoted to Drifter (Wanderer) rank 1.
6 38 Continued as Drifter (Wanderer).
6 42 Amnesia.
7 42 Continued as Drifter (Wanderer).
7 44 Etta Steeves run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
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