Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
22 |
On the front lines of a planetary assault and occupation. |
2 |
22 |
Continued as Marine (Star Marine). |
2 |
26 |
Encounter a Psionic institute. |
2 |
26 |
Tested for psionic powers |
2 |
26 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
3 |
26 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
3 |
30 |
Gain a mentor. |
3 |
30 |
Promoted to Psion (Psi-Warrrior) rank 1. |
4 |
30 |
Continued as Psion (Psi-Warrrior). |
4 |
33 |
Pick up potentially useful information using Fannie Gonzalez's psychic powers. |
4 |
34 |
Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight. |
5 |
34 |
Voluntarily left Psi-Warrrior |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
35 |
Befriended by a senior agent. |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
42 |
Hard times caused by a lack of interstellar trade costs Fannie Gonzalez's job. |
7 |
42 |
Became a Drifter (Scavenger). |
7 |
43 |
Fannie Gonzalez run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |