Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Spend several years jumping from world to world in Felecia Steen's scout ship. |
2 |
22 |
Voluntarily left Explorer |
2 |
22 |
Failed to qualify for Corporate (Citizen). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
25 |
Nearly killed. Fully recovered. |
3 |
25 |
Failed to qualify for Corporate (Citizen). |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
27 |
Attacked by enemies that Felecia Steen easily defeat. |
3 |
27 |
Gain Enemy if Felecia Steen don't already have one. |
4 |
29 |
Voluntarily left Barbarian |
4 |
29 |
Became a Merchant (Broker). |
4 |
30 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
33 |
Promoted to Merchant (Broker) rank 1. |
5 |
33 |
Continued as Merchant (Broker). |
5 |
37 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
37 |
Continued as Merchant (Broker). |
6 |
40 |
Make an unexpected connection outside Felecia Steen's normal circles. Gain a Contact. |
7 |
41 |
Continued as Merchant (Broker). |
7 |
44 |
Good fortune |
7 |
45 |
Forced to muster out. |