Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
19 |
Find Ancient Technology. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
23 |
Criticised a questionable political leader on Fern Johnson's homeworld, causing his downfall. Gain an Enemy |
2 |
23 |
Expose or are involved in a scandal of some sort. |
2 |
26 |
Promoted to Entertainer (Performer) rank 2. |
3 |
26 |
Voluntarily left Performer |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
28 |
Drafted into Courier |
4 |
30 |
Became a Scout (Courier). |
4 |
34 |
Psychologically damaged by Fern Johnson's time in the scouts. |
5 |
34 |
Became a Citizen (Worker). |
5 |
36 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
38 |
Aging Crisis. Owe 40,000 for medical bills. |
6 |
38 |
Retired at age 38. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
40 |
Fern Johnson's business expands, Fern Johnson's corporation grows, or the colony thrives. |
7 |
42 |
Aging Crisis. Owe 60,000 for medical bills. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
45 |
Fern Johnson is rewarded for Fern Johnson's diligence or cunning. |
7 |
46 |
Promoted to Citizen (Worker) rank 1. |
8 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |