Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
Embroiled in legal trouble. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
24 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
29 |
A good deal ensures Fern Steeves is living the high life for a few years. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Agent (Corporate Agent). |
4 |
34 |
Fern Steeves went above and beyond the call of duty. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
38 |
Established a network of contacts. Gain 3 contacts. |
6 |
38 |
Continued as Agent (Corporate Agent). |
6 |
42 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
42 |
Continued as Agent (Corporate Agent). |
7 |
45 |
Fern Steeves 's work ends up coming home with Fern Steeves , and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |