Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
22 |
Spent the college years partying. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
25 |
Florrie Lyness join a gambling circle on board. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
29 |
Gained a contact. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
31 |
Advanced training in a specialist field. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
36 |
Vessel participates in a notable military engagement. |
5 |
38 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
6 |
38 |
Continued as Navy (Engineer/Gunner). |
6 |
40 |
Florrie Lyness is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
7 |
40 |
Failed to qualify for Law Enforcement (Agent). |
7 |
40 |
Became a Drifter (Barbarian). |
7 |
41 |
Suffer from a life-threatening illness. |
8 |
41 |
Failed to qualify for Law Enforcement (Agent). |
8 |
41 |
Switched to Drifter (Scavenger). |
8 |
44 |
Betrayed by a friend. One of Florrie Lyness's Contacts or Allies betrays Florrie Lyness, ending Florrie Lyness's career. That Contact or Ally becomes a Rival or Enemy. |