Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Vessel participates in a notable military engagement. |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
26 |
Vessel participates in a notable military engagement. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
During a battle, defeat or victory depends on Flossie Payne's actions. The ship suffers severe damage and Flossie Payne is blamed for the disaster. Flossie Payne is court - martialled and discharged. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
34 |
Good fortune |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
35 |
Flossie Payne join a gambling circle on board. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Agent (Intelligence). |
6 |
41 |
Hard times caused by a lack of interstellar trade costs Flossie Payne's job. |
7 |
41 |
Failed to qualify for Courier (Scout). |
7 |
41 |
Became a Drifter (Scavenger). |
7 |
43 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |