Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Gained a contact. |
1 |
26 |
Left the colonies. |
2 |
26 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
30 |
Francis Crawford is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
30 |
Failed to qualify for Colonist (Citizen). |
3 |
30 |
Submitted to the draft. |
3 |
30 |
Became a Scout (Surveyor). |
3 |
33 |
Francis Crawford have no idea what happened to Francis Crawford – they found Francis Crawford's ship drifting on the fringes of friendly space. |
4 |
33 |
Failed to qualify for Free Trader (Merchant). |
4 |
33 |
Became a Drifter (Scavenger). |
4 |
34 |
Suffer from a life-threatening illness. |
5 |
34 |
Switched to Scout (Courier) with previous rank. |
5 |
38 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
38 |
Continued as Scout (Courier). |
6 |
42 |
Spend several years jumping from world to world in Francis Crawford's scout ship. |
7 |
42 |
Voluntarily left Courier |
7 |
42 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
43 |
Francis Crawford accepted an offer of inducements to betray Francis Crawford's faith. Gain 210,000 in cash. |