Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Courier (Scout). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
A new romantic starts. Gain an Ally. |
3 |
24 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
A good deal ensures Fred Mullabyaly is living the high life for a few years. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
33 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
36 |
Voluntarily left Merchant Marine |
6 |
36 |
Failed to qualify for Law Enforcement (Agent). |
6 |
36 |
Switched to Drifter (Wanderer). |
6 |
40 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
42 |
Fred Mullabyaly run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
42 |
Became a Citizen (Worker). |
8 |
45 |
Fred Mullabyaly is rewarded for Fred Mullabyaly's diligence or cunning. |
8 |
46 |
Promoted to Citizen (Worker) rank 1. |