Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Freida Kinghead run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Attacked by enemies that Freida Kinghead easily defeat. |
2 |
24 |
Gain Enemy if Freida Kinghead don't already have one. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 3. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Enforcer (Rogue). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
38 |
Go undercover to investigate an enemy. |
5 |
38 |
Freida Kinghead rise to a position of power in Freida Kinghead's colony or corporation. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
40 |
Accepted a deal with criminal or other figure under investigation. |
7 |
40 |
Became a Entertainer (Journalist). |
7 |
42 |
Freida Kinghead is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
8 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
43 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |