Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Betrayed by a friend. One of Gene Morris's Contacts or Allies betrays Gene Morris, ending Gene Morris's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
20 |
Vessel participates in a diplomatic mission. |
2 |
23 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
2 |
23 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
3 |
23 |
Continued as Navy (Line/Crew). |
3 |
26 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
26 |
Became a Citizen (Colonist). |
4 |
29 |
Gene Morris is rewarded for Gene Morris's diligence or cunning. |
4 |
30 |
Promoted to Citizen (Colonist) rank 1. |
5 |
30 |
Continued as Citizen (Colonist). |
5 |
32 |
Spent time maintaining and using heavy vehicles. |
5 |
34 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
6 |
34 |
Continued as Citizen (Colonist). |
6 |
35 |
Gene Morris's business expands, Gene Morris's corporation grows, or the colony thrives. |
7 |
38 |
Continued as Citizen (Colonist). |
7 |
39 |
Severely injured. Owe 2,500 for medical bills. |
8 |
39 |
Entered Merchant Academy with the Business curriculum. |
8 |
41 |
Suffered a deep tragedy. |
8 |
41 |
Dropped out of the merchant academy. |
9 |
41 |
Voluntarily left Colonist |
9 |
41 |
Failed to qualify for Law Enforcement (Agent). |
9 |
41 |
Switched to Drifter (Barbarian). |
9 |
43 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
10 |
43 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
43 |
Retired at age 43. |