Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
23 |
Genesis Richey spend months in the dangerous criminal underworld. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
30 |
Crime pays off. Gain victim as Enemy. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
34 |
Genesis Richey spend months in the dangerous criminal underworld. |
4 |
34 |
Promoted to Rogue (Thief) rank 2. |
5 |
34 |
Continued as Rogue (Thief). |
5 |
37 |
Betrayed by a friend. One of Genesis Richey's Contacts or Allies betrays Genesis Richey, ending Genesis Richey's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
37 |
Became a Prisoner (Fixer). |
6 |
41 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
7 |
41 |
Switched to Prisoner (Inmate) with previous rank. |
7 |
45 |
The warden takes an interest in Genesis Richey's case. |