Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Genie Connell went above and beyond the call of duty. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Voluntarily left Law Enforcement |
2 |
22 |
Failed to qualify for Pirate (Rogue). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Betrayed by a friend. One of Genie Connell's Contacts or Allies betrays Genie Connell, ending Genie Connell's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Became a Merchant (Broker). |
3 |
26 |
Imperial trade restrictions force Genie Connell out of business. |
3 |
29 |
Promoted to Merchant (Broker) rank 1. |
4 |
29 |
Continued as Merchant (Broker). |
4 |
31 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
33 |
Promoted to Merchant (Broker) rank 2. |
5 |
33 |
Continued as Merchant (Broker). |
5 |
36 |
Imperial trade restrictions force Genie Connell out of business. |
6 |
36 |
Became a Rogue (Thief). |
6 |
40 |
Genie Connell spend months in the dangerous criminal underworld. |
7 |
40 |
Continued as Rogue (Thief). |
7 |
43 |
Arrested |