Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
Smuggle illegal items onto a planet. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
26 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
28 |
A good deal ensures George Sim is living the high life for a few years. |
3 |
30 |
Promoted to Merchant (Broker) rank 2. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
32 |
A sudden war destroys George Sim's trade routes and contacts, forcing George Sim to flee that region of space. |
4 |
32 |
Gain rebels as Enemy |
5 |
32 |
Became a Scholar (Field Researcher). |
5 |
35 |
Advanced training in a specialist field. |
5 |
36 |
Promoted to Scholar (Field Researcher) rank 1. |
6 |
36 |
Continued as Scholar (Field Researcher). |
6 |
40 |
Assigned to work on a secret project for a patron or organisation. |
6 |
40 |
Promoted to Scholar (Field Researcher) rank 2. |
7 |
40 |
Continued as Scholar (Field Researcher). |
7 |
42 |
Cheated in some fashion, advancing George Sim's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
7 |
42 |
Gain an Enemy |
7 |
44 |
Promoted to Scholar (Field Researcher) rank 3. |