Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Gained a contact. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Voluntarily left Intelligence |
2 |
22 |
Failed to qualify for Journalist (Entertainer). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Attacked by enemies that Georgie Mcdonalid easily defeat. |
3 |
29 |
Gain Enemy if Georgie Mcdonalid don't already have one. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Betrayed by a friend. One of Georgie Mcdonalid's Contacts or Allies betrays Georgie Mcdonalid, ending Georgie Mcdonalid's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
33 |
Returned to Agent (Intelligence). |
5 |
35 |
Georgie Mcdonalid went above and beyond the call of duty. |
5 |
37 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
6 |
37 |
Voluntarily left Intelligence |
6 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
40 |
Georgie Mcdonalid's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
40 |
Became a Scholar (Physician). |
7 |
43 |
A rival researcher blackens Georgie Mcdonalid's name or steals Georgie Mcdonalid's research. Gain a Rival. |