Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
Involved in a gambling ring. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
26 |
Crime pays off. Gain victim as Enemy. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Rogue (Pirate) with the new title Henchman and previous rank. |
3 |
27 |
Involved in a gambling ring. |
3 |
30 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
4 |
30 |
Continued as Rogue (Pirate). |
4 |
31 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
31 |
Failed to qualify for Line/Crew (Navy). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
34 |
Gained a contact. |
5 |
35 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
35 |
Continued as Agent (Law Enforcement). |
6 |
38 |
Glenn McLelland's work ends up coming home with Glenn McLelland, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
38 |
Failed to qualify for Journalist (Entertainer). |
7 |
38 |
Became a Drifter (Barbarian). |
7 |
40 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
40 |
Failed to qualify for Artist (Entertainer). |
8 |
40 |
Continued as Drifter (Barbarian). |
8 |
41 |
Survived a risky adventure but gained nothing. |
8 |
44 |
Promoted to Drifter (Barbarian) rank 1. |