Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
Study Engineer (J-drive) as a hobby. |
1 |
20 |
Dropped out of the psionic community. |
2 |
20 |
Failed to qualify for Law Enforcement (Agent). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
24 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
28 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 |
28 |
Failed to qualify for Physician (Scholar). |
4 |
28 |
Switched to Drifter (Scavenger). |
4 |
32 |
Glennie Lee run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
32 |
Failed to qualify for Journalist (Entertainer). |
5 |
32 |
Returned to Drifter (Wanderer). |
5 |
33 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
33 |
Became a Merchant (Broker). |
6 |
34 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
37 |
Promoted to Merchant (Broker) rank 1. |
7 |
37 |
Continued as Merchant (Broker). |
7 |
41 |
Forced to continue current assignment. |
7 |
41 |
Promoted to Merchant (Broker) rank 2. |
8 |
41 |
Continued as Merchant (Broker). |
8 |
43 |
A sudden war destroys Glennie Lee's trade routes and contacts, forcing Glennie Lee to flee that region of space. |
8 |
43 |
Gain rebels as Enemy |