Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Voluntarily left Worker |
2 |
22 |
Became a Scout (Explorer). |
2 |
23 |
Gloria Clark's ship is damaged, and Gloria Clark have to hitch-hike Gloria Clark's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 6 Contacts. Gain 2 Enemies. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
27 |
Nearly killed. Owe 12,500 for medical bills. |
4 |
27 |
Failed to qualify for Corporate Agent (Agent). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
31 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
32 |
Gloria Clark run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
32 |
Became a Scholar (Scientist). |
6 |
36 |
Advanced training in a specialist field. |
6 |
36 |
Promoted to Scholar (Scientist) rank 1. |
7 |
36 |
Voluntarily left Scientist |
7 |
36 |
Failed to qualify for Artist (Entertainer). |
7 |
36 |
Submitted to the draft. |
7 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
38 |
A good deal ensures Gloria Clark is living the high life for a few years. |
7 |
40 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
40 |
Continued as Merchant (Merchant Marine). |
8 |
41 |
Embroiled in legal trouble. |
8 |
44 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |