Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
2 |
19 |
Became a Scout (Explorer). |
2 |
21 |
Psychologically damaged by Gloria Shackley's time in the scouts. |
3 |
21 |
Became a Agent (Corporate Agent). |
3 |
25 |
Established a network of contacts. Gain 3 contacts. |
3 |
25 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
25 |
Continued as Agent (Corporate Agent). |
4 |
29 |
Befriended by a senior agent. |
4 |
29 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
5 |
29 |
Voluntarily left Corporate Agent |
5 |
29 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
29 |
Became a Drifter (Wanderer). |
5 |
32 |
Attacked by enemies and injured. |
5 |
32 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
5 |
32 |
Gain Enemy if Gloria Shackley don't already have one. |
5 |
33 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
33 |
Continued as Drifter (Wanderer). |
6 |
34 |
Gained a contact. |
6 |
37 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
37 |
Continued as Drifter (Wanderer). |
7 |
41 |
A new romantic starts. Gain an Ally. |
7 |
41 |
Promoted to Drifter (Wanderer) rank 3. |
8 |
41 |
Continued as Drifter (Wanderer). |
8 |
45 |
Find Ancient Technology. |
8 |
45 |
Promoted to Drifter (Wanderer) rank 4. |