Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Journalist (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Grace Jennings's ship is damaged, and Grace Jennings have to hitch-hike Grace Jennings's way back across the stars to the nearest scout base. |
1 |
21 |
Gain 2 Contacts. Gain 2 Enemies. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
25 |
Established a network of contacts. Gain 2 contacts. |
2 |
25 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
25 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Go undercover to investigate an enemy. |
3 |
29 |
Involved in a feud with a rival criminal organization. |
3 |
29 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
29 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
29 |
Continued as Agent (Law Enforcement). |
4 |
31 |
Accepted a deal with criminal or other figure under investigation. |
5 |
31 |
Failed to qualify for Infantry (Army). |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
33 |
Attacked by enemies that Grace Jennings easily defeat. |
5 |
33 |
Gain Enemy if Grace Jennings don't already have one. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
39 |
Find valuable salvage. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
42 |
Betrayed by a friend. One of Grace Jennings's Contacts or Allies betrays Grace Jennings, ending Grace Jennings's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
42 |
Failed to qualify for Colonist (Citizen). |
8 |
42 |
Switched to Drifter (Barbarian). |
8 |
45 |
Attempted a risky adventure and was wildly successful. |