Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
20 |
An investigation, tour, project or expedition goes wrong, stranding Gurma Aa Sului far from home. |
2 |
20 |
Failed to qualify for Intelligence (Agent). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
22 |
Failed to qualify for Courier (Scout). |
3 |
22 |
Submitted to the draft. |
3 |
22 |
Became a Army (Infantry) with the new title Private. |
3 |
26 |
Advanced training in a specialist field |
3 |
26 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
4 |
26 |
Continued as Army (Infantry). |
4 |
28 |
Gurma Aa Sului is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
5 |
28 |
Failed to qualify for Thief (Rogue). |
5 |
28 |
Switched to Drifter (Barbarian). |
5 |
32 |
Severely injured. Owe 25,000 for medical bills. |
6 |
32 |
Failed to qualify for Performer (Entertainer). |
6 |
32 |
Continued as Drifter (Barbarian). |
6 |
34 |
Gurma Aa Sului run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
36 |
Gurma Aa Sului is chosen to represent Gurma Aa Sului's faith in a vid show or other highly public forum. |
7 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
38 |
Voluntarily left Missionary/Humanitarian |
8 |
38 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
38 |
Returned to Drifter (Wanderer). |
8 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
42 |
Continued as Drifter (Wanderer). |
9 |
44 |
Attacked by enemies that Gurma Aa Sului easily defeat. |
9 |
44 |
Gain Enemy if Gurma Aa Sului don't already have one. |
10 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
46 |
Retired at age 46. |