Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
21 |
Became a Citizen (Corporate). |
2 |
23 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
25 |
Promoted to Citizen (Corporate) rank 1. |
3 |
25 |
Continued as Citizen (Corporate). |
3 |
26 |
Severely injured. Fully recovered. |
4 |
26 |
Failed to qualify for Physician (Scholar). |
4 |
26 |
Switched to Drifter (Scavenger). |
4 |
27 |
Amnesia. |
4 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
30 |
Continued as Drifter (Scavenger). |
5 |
34 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
34 |
Failed to qualify for Colonist (Citizen). |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
37 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
37 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
41 |
Accused of a crime |
8 |
41 |
Became a Prisoner (Inmate). |
8 |
42 |
Saved a guard or prison officer. Gain an Ally. |
8 |
45 |
Promoted to Prisoner (Inmate) rank 1. |
8 |
45 |
Paroled from prison. |