Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
21 |
Caught cheating in some fashion, advancing Hazel Thomas's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
1 |
21 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
1 |
21 |
Gain an Enemy |
2 |
22 |
Voluntarily left Scientist |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
26 |
Hazel Thomas is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Hazel Thomas as an Enemy. |
3 |
26 |
Became a Merchant (Merchant Marine). |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Make an unexpected connection outside Hazel Thomas's normal circles. Gain a Contact. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
A good deal ensures Hazel Thomas is living the high life for a few years. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Entertainer (Artist). |
6 |
40 |
Criticised a questionable political leader on Hazel Thomas's homeworld, causing his downfall. Gain an Enemy |
6 |
40 |
An investigation, tour, project or expedition goes wrong, stranding Hazel Thomas far from home. |
6 |
42 |
Promoted to Entertainer (Artist) rank 1. |
7 |
42 |
Continued as Entertainer (Artist). |
7 |
45 |
Nearly killed. Owe 7,500 for medical bills. |