Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Helene Anderson do not know what happened to Helene Anderson. There is a gap in Helene Anderson's memory. |
2 |
22 |
Failed to qualify for University. |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
An investigation takes on a dangerous turn. |
2 |
24 |
Helene Anderson's work ends up coming home with Helene Anderson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
30 |
Established a network of contacts. Gain 1 contacts. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
33 |
Helene Anderson's work ends up coming home with Helene Anderson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
33 |
Became a Scout (Explorer). |
5 |
36 |
Helene Anderson survey an alien world. |
5 |
37 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Failed to qualify for Courier (Scout). |
6 |
37 |
Continued as Scout (Explorer). |
6 |
38 |
Helene Anderson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
38 |
Switched to Drifter (Scavenger). |
7 |
40 |
Helene Anderson do not know what happened to Helene Anderson. There is a gap in Helene Anderson's memory. |
8 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
42 |
Helene Anderson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
42 |
Returned to Drifter (Scavenger). |
9 |
43 |
Suffer from a life-threatening illness. |
10 |
43 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
43 |
Retired at age 43. |