Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Make an unexpected connection outside Hermine Simmmons's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
A good deal ensures Hermine Simmmons is living the high life for a few years. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
A new romantic starts. Gain an Ally. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
A sudden war destroys Hermine Simmmons's trade routes and contacts, forcing Hermine Simmmons to flee that region of space. |
5 |
38 |
Gain rebels as Enemy |
6 |
38 |
Became a Rogue (Thief). |
6 |
41 |
Involved in a feud with a rival criminal organization. |
6 |
42 |
Promoted to Rogue (Thief) rank 1. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Failed to qualify for Enforcer (Rogue). |
7 |
42 |
Continued as Rogue (Thief). |
7 |
44 |
Backstab a fellow rogue for personal gain. |
7 |
46 |
Promoted to Rogue (Thief) rank 2. |