Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Hard times caused by a lack of interstellar trade costs Hertha Galway's job. |
2 |
19 |
Failed to qualify for Colonist (Citizen). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Army (Infantry) with the new title Private. |
2 |
20 |
Advanced training in a specialist field |
3 |
23 |
Voluntarily left Infantry |
3 |
23 |
Failed to qualify for Scientist (Scholar). |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
27 |
Hertha Galway do not know what happened to Hertha Galway. There is a gap in Hertha Galway's memory. |
4 |
27 |
Failed to qualify for Intelligence (Agent). |
4 |
27 |
Switched to Drifter (Wanderer). |
4 |
31 |
Attacked by enemies that Hertha Galway easily defeat. |
4 |
31 |
Gain Enemy if Hertha Galway don't already have one. |
4 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
32 |
Betrayed by a friend. One of Hertha Galway's Contacts or Allies betrays Hertha Galway, ending Hertha Galway's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
32 |
Became a Scout (Courier). |
6 |
33 |
Hertha Galway spend a great deal of time on the fringes of Charted Space. |
6 |
33 |
Gain a contact in an alien race. |
7 |
36 |
Attempted to change assignments. |
7 |
36 |
Failed to qualify for Surveyor (Scout). |
7 |
36 |
Continued as Scout (Courier). |
7 |
39 |
Spend several years jumping from world to world in Hertha Galway's scout ship. |
8 |
40 |
Continued as Scout (Courier). |
8 |
44 |
Psychologically damaged by Hertha Galway's time in the scouts. |