Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
Befriend a useful ally in one sphere. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
29 |
A good deal ensures Hildur Coghill is living the high life for a few years. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
33 |
Hildur Coghill's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
33 |
Failed to qualify for Corporate (Citizen). |
5 |
33 |
Became a Drifter (Barbarian). |
5 |
36 |
Find valuable salvage. |
6 |
37 |
Voluntarily left Barbarian |
6 |
37 |
Failed to qualify for Thief (Rogue). |
6 |
37 |
Switched to Drifter (Scavenger). |
6 |
38 |
Birth or Death involving a family member or close friend. |
7 |
41 |
Continued as Drifter (Scavenger). |
7 |
42 |
Attacked by enemies that Hildur Coghill easily defeat. |
7 |
42 |
Gain Enemy if Hildur Coghill don't already have one. |