Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
19 |
Make a breakthrough in Hulda Dickman's field. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
26 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
27 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Promoted to Scholar (Physician) rank 1. |
4 |
30 |
Continued as Scholar (Physician). |
4 |
34 |
Make a breakthrough in Hulda Dickman's field. |
5 |
34 |
Continued as Scholar (Physician). |
5 |
35 |
A new romantic starts. Gain an Ally. |
5 |
38 |
Promoted to Scholar (Physician) rank 2. |
6 |
38 |
Continued as Scholar (Physician). |
6 |
42 |
Win a prestigious prize for Hulda Dickman's work. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Explorer (Scout). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
46 |
Make an unexpected connection outside Hulda Dickman's normal circles. Gain a Contact. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |