Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
Involved in the planning of an impressive heist. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
23 |
A police detective or rival criminal forces Huldah Palmer to flee and vows to hunt Huldah Palmer down. Gain an Enemy. |
3 |
23 |
Became a Scout (Explorer). |
3 |
25 |
Serve as the courier for an important message from the Imperium. |
4 |
27 |
Continued as Scout (Explorer). |
4 |
30 |
Huldah Palmer spend a great deal of time on the fringes of Charted Space. |
4 |
30 |
Huldah Palmer inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
31 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
31 |
Continued as Scout (Explorer). |
5 |
33 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
6 |
33 |
Became a Scholar (Scientist). |
6 |
37 |
Win a prestigious prize for Huldah Palmer's work. |
7 |
37 |
Continued as Scholar (Scientist). |
7 |
40 |
Entangled in a bureaucratic or legal morass that distracts Huldah Palmer from Huldah Palmer's work. |
8 |
41 |
Attempted to change assignments. |
8 |
41 |
Failed to qualify for Physician (Scholar). |
8 |
41 |
Continued as Scholar (Scientist). |
8 |
44 |
Refuse to join a cheat in some fashion. |