Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Failed to qualify for Enforcer (Rogue). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
21 |
Given advanced training in a specialist field |
2 |
24 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
24 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
A sudden war destroys Idimgaar's trade routes and contacts, forcing Idimgaar to flee that region of space. |
3 |
27 |
Gain rebels as Enemy |
4 |
27 |
Failed to qualify for Worker (Citizen). |
4 |
27 |
Became a Drifter (Scavenger). |
5 |
31 |
Voluntarily left Scavenger |
5 |
31 |
Failed to qualify for Law Enforcement (Agent). |
5 |
31 |
Switched to Drifter (Barbarian). |
5 |
35 |
Idimgaar do not know what happened to Idimgaar. There is a gap in Idimgaar's memory. |
6 |
35 |
Failed to qualify for Physician (Scholar). |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
38 |
Betrayed by a friend. One of Idimgaar's Contacts or Allies betrays Idimgaar, ending Idimgaar's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
38 |
Failed to qualify for Merchant Academy. |
7 |
38 |
Continued as Drifter (Barbarian). |
7 |
42 |
Offered job by a patron. Now owe him a favor. |
7 |
42 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
42 |
Failed to qualify for Thief (Rogue). |
8 |
42 |
Returned to Drifter (Scavenger). |
8 |
46 |
Idimgaar run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |