Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Established a network of contacts. Gain 1 contacts. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
25 |
Irene Eade's work ends up coming home with Irene Eade, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
25 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
26 |
Irene Eade come into conflict with a splinter group Irene Eade's own religion which maintains Irene Eade's version is the wrong one. Gain 3 Rivals. |
4 |
26 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
28 |
Irene Eade is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
28 |
Became a Scholar (Scientist). |
5 |
30 |
Work leads to a considerable breakthrough. |
5 |
32 |
Promoted to Scholar (Scientist) rank 1. |
6 |
32 |
Continued as Scholar (Scientist). |
6 |
35 |
A rival researcher blackens Irene Eade's name or steals Irene Eade's research. Gain a Rival. |
7 |
36 |
Continued as Scholar (Scientist). |
7 |
38 |
A new romantic starts. Gain an Ally. |
7 |
40 |
Promoted to Scholar (Scientist) rank 2. |
8 |
40 |
Continued as Scholar (Scientist). |
8 |
43 |
Assigned to work on a secret project for a patron or organisation. |
8 |
44 |
Promoted to Scholar (Scientist) rank 3. |